基于图形学算法的纹理映射技术的研究与实现Research and implementation of texture mapping technology based on graphics algorithm
吴发辉,张玲,余文森
摘要(Abstract):
现有的纹理映射技术由于物体几何形状多变,难以给出一般表达式,以至于限制了纹理映射技术的应用,针对这一问题,研究适用于不规则多边形和参数曲面的纹理映射Catmull算法及Blinn算法。同时,在OpenGL中利用样条曲线的方式,通过两步纹理映射技术和环境纹理映射技术实现了平面与参数曲面的纹理映射贴图。结果表明,研究内容对于纹理映射技术的推广及应用均具有重要意义。
关键词(KeyWords): 纹理映射技术;计算机图形学;两步纹理映射;环境纹理映射;样条曲线;参数曲面
基金项目(Foundation): 福建省自然科学基金(2015J01669)~~
作者(Author): 吴发辉,张玲,余文森
DOI: 10.16652/j.issn.1004-373x.2018.24.017
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